Heather Cochrane
Welcome to my programming portfolio!
![sfas one to watch.jpg](https://static.wixstatic.com/media/e329f6_96b29795ee494b8388143b22f91f4d43~mv2.jpg/v1/fill/w_144,h_144,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/sfas%20one%20to%20watch.jpg)
Technical Skills
Languages: C#, C++
Engines: Unity, Unreal (limited)
Libraries: DirectX (limited), OpenGl (limited), SFML
Platforms: Windows PC , Android, Playstation Vita (limited)
Miscellaneous
Participated in the Search for a Star 2020 competition and was awarded a one to watch award. I also participated in the Search for a Star 2021 competition, rated second best overall within the Itch.IO jam ratings and was able to reach the finals. I enjoy creating games in my own time as outlined in my portfolio as they give me the opportunity to try new technologies, game ideas and mechanics. I thoroughly enjoy participating in game jams either with or without a team to produce a game and test my skills and ability to work within small deadlines.
Work Experience
Retail – Barrhead Timber - Contractors
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Interfacing with customers.
Organised and cleaned the work environment.
Designed and upkept the company’s website.
Handled cash at the end of the day.
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MPROF Masters Course
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Working within a standard game company layout (designers, artists, programmers, producers etc.) over the course of 3 terms.
Interfacing with clients and acting on their briefs.
Education
BACHELOR OF SCIENCE WITH HONOURS IN COMPUTER GAME APPLICATIONS, UNIVERSITY OF ABERTAY
Graduated in June of 2020 with honors, a Second-Class Upper Division, and a GPA of 3.2
MPROF, UNIVERSITY OF ABERTAY
Graduated in September 2021 with Merit.
Skills
Experience working within teams both in education and out with (game jams).
Worked as both a designer and programmer on projects.
Worked solo under strict deadlines and can work unsupervised.
Able to upkeep designated coding standards and integrate with laid out frameworks.